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DPS Week 24 – 9/03/26 – 13/03/26

Monday 9th – Maliha’s meeting

Today we had a meeting with miss Miriam around 14:36 where we showed her the almost finished logo. She gave us a list of minor edits to do.

I Immediately began to try and slow down my waves while also trying to make sure it fits in the 3 second timeframe while also looping. It was harder than it sounds mainly due to the math involved and reshuffling of keyframes but I managed to slow down animation down to a third of what it once was and composite that specific part by 17:56 just before dinner. Any slower is not possible unfortunately otherwise the loop will look off.

Around 19:00 I joined the empty discord voice call to wait for the others and began to edit Yeyint’s tree by animating the leaves via adding more pins to hide leaves and also animate a coconut falling from the tree.

At 20:02 Yeyint sent me a version of his palm tree without the coconut to which I then used to replace the existing one in after effects which thankfully was compatible with the pin rig. Finally, Mahtab joined the call however Yeyint had guests over and couldn’t join.

Around 20:29 I had made the final touches and finished the logo and for the rest of the call Mahtab and I discussed the crab idea, unsure whether to go through with it since nippets didn’t seem to have a crab sprite in the game, before watching the Mario galaxy movie trailer around 9pm and doing and showing some personal and Brick lane project work, then finally logging off around 11pm.

Demo 4.0 – Maliha’s edits

Saturday 14th – I’m an insomni-maniac

It is currently 3:16am and I made some adjustments to the logo, mainly the coconut tree’s falling coconut.

Logo 5.0 – Insomniac edit

3:26 – have just realised theres a minor glitch with the coconut and I am fixing it now.

3:51 – I’m so close to screaming, after effects’s viewport is not accurate to the final render where it shows a ton of bugs.

Demo 5.5 – I wanna sleep

Sunday 15th – Sculpting S

Yeyint added a person sculpting the S so I added it.

Demo 6 – Sculpting the S

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